If the weapon grants + accuracy and an ability does damage + additional effect, its weapon's acc bonus is used only for the first roll, e. It makes difference while using Heart of Fury and because of carnage.Ībout weapon's accuracy is one specific rule. You can max out Bittercut and then clone it with Hellwax Mold.īarb is the best with two weapons or weapon & shield with bash (like Dragon's Maw). Since Bittercut does corrode/slash damage it gets bonus from Spirit of Decay not only for Corrosive Lash but for base weapon damge too (because corrode is listed as first type of damage). The best weapon for barb is Bittercut enchanted for quality and corrosive lash with Spirit of Decay talent. It seems that Steam doesn't like p r o s t i t u t e bonuses in Pillars. This is because it is consudered a passive, even though one might think it is a spell." There are some exceptions, for example if you choose to upgrade a priest's holy radiance so that it gives every ally an +10 accuracy bonus, that bonus will stack with everything, even though it is a spell. As mentioned, all of those do not stack with each other or with spells/modals/abilities.Įffects from different categories stack, so for example the +4 intellect bonus from the mentioned ring and a +1 intellect bonus from a fish will stack for an overall +5 intellect bonus. The same applies for any modal, ability or spell that come from an other party member.Ĭonsumables are food and drinks, but also potions and scrolls. So, if you for example eat some meat for +1 might and activate frenzy on a barbarian for (amongst other effects) +4 might, the stronger +4 bonus from frenzy will surpress the weaker +1 bonus from meat, so the barbarian will have a might bonus of +4 (rather than +5). Each one of those does not stack with each other. You can also only have a single prostitute bonus active, and it only affects your main character.īoni from talents also stack with everything and each other.ĪTTENTION: Modals (like for example a paladins aura) are not considered passive, they fall under the category of active sources.Īctive sources are spells, abilties, consumables and modals. However, in the case of resting boni, you will not be able to have more than one inn bonus and more than one camping bonus at the time. As a general rule, they stack with everything. Passive sources are talents and resting/prostitute boni. Then the speed bonus from dual wielding will stack with every other speed bonus you are currently using. Continuing our dagger example, let's say you wanted to dual wield two such daggers. If you give the dagger an accuracy enchant, the stronger one will not surpress the weaker one, they will stack.Īlso, boni coming from the weapon style (one handed, two handed, dual wielding, ranged) boost the weapon style stack with everything. So, for example a dagger has a +5 accuracy bonus. If you wear both, then the character will not have a +6 intellect boost, he will only have a +4 intellect boost because the stronger ring bonus surpresses the weaker robe bonus.īoni that come from weapons and shields (accuracy, damage, deflection.) stack with everything, aso within the same weapon. This means that if two pieces of equippment affect the same stat, the weaker bonus will be surpressed.įor example, there is a robe that gives +2 intellect and a ring that gives +4. All credits for Ben No.3 & ofcourse Boeroer:īoni that come from equippmet (armour, belt, helmet, you get the idea) do not stack. For better understanding I will just drop info from offciial forum. Remember that some of SB items grant different bonuses while bound to different classes. The only disadvantage of soulbound weapons and armors is that they can't be enchanted (including durgan steel).
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